Projects & Research

If one does not ever apply or supply knowledge they gain, it is as if it never learned.

  1. Preliminary Study in Making Comic Books Accessible to People with Visual Impairments: Brief feasibility examination for an NSF-funded REU.
  2. Biomimetics and human vision: literature research and evaluation on psychology papers related to how the brain works for a computer system related to seeing as humans see.
  3. Cam the RamBot: use of LilyPad Arduino and sensors in a feasibility examination. I wanted to test if it were possible to create a child-accessible embedded system. I hope that this could lead to a youth outreach program.
  4. Computer science education for students with severe visual impairment: literature research and evaluation that relate to visually impaired students.
  5. GestureBot and Feature Detection: AI project into gesture detection.
  6. Sound with Trackmate: investigating the Trackmate tangible interface.
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